GACO 2023 - Program
Friday, September 22nd, 2023
TIME
09:45
10:00
10:15
11:00
11:15
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​
12:00
13:15
​
​
14:00
14:15
​
15:00
15:15
​
16:00
16:15
​
​
17:00
​
Doors Open
Welcome Back Message
Em Halberstadt: The Sound of Feeling
Break
Tobi Pfeil & Claudia Cox: AFTERLIFE: Gamified audio production in game
engine-based artworks and installations
Lunch
Panel: The Sonic Architect: Crafting Audio Systems for Games - Richard Stevens, Jose Angulo, Fredrik Drønen (Moderator)
Break
Jose Angulo Torres: You don't need a VISA! - How to make career on Game Audio without leaving your country
Break
Berrak Nil Boya: Mapping Symbols: An Introduction to Designing Game Audio Systems
Break
Panel: Worldly Echoes: Transforming Inspiration into Game Sound - Berrak Nil Boya, Tobi Pfeil, Em Halberstadt and Oda Tilset (Moderator)
Mingling
Thursday, September 21st, 2022
TIME
09:45
10:00
10:15
11:00
11:15
12:00
13:15
14:00
14:15
​
15:00
15:15
16:00
16:15
17:00
​
Doors Open
Introduction
Daniel Martin Nielsen: Adapting to a new middleware
Break
D. Raybould & R. Stevens: Acoustic ecology revisited: Adapting to audio in Unreal Engine
Lunch
Hans Marius Graasvold: Creative Copyright // Game music dos and don´ts
Break
Panel: Adapting To Change: Sound Design in an Era of New Technologies - Dave Raybould, Daniel Nielsen & Theo Nogueira (Moderator)
Break
Lena Raine: Reverence in Game Music - Celebrating the history of the medium through composition
Break
Panel: Music Beyond Boundaries: A Conversation with Lena Raine and Peri Winkle - Alex Espeseth (Moderator)
Mingling